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BIGANT
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Editor
Published by: WB Games
Developed by:Monolith
Release Date:February 10 2009
Genre:Shooter
Players: 1
Players Co-op: 1-2
Multiplayer:
System Link:
Dolby 5.1 Surround
HDTV 720p
Hard Drive Required
Storage Device
Marketplace Downloads
Teams
Leaderboards
Player Stats
Voice Messaging
Voice Support
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Fear 2: Project Origin

My biggest fear without a doubt is being stuck in a monotone colored world resembling an endless sea of office cubicles, where every corner I turned lead to a path that looked exactly like the area I just came from. Well for me that was the scariest part of the original F.E.A.R. video game. Despite the game's great mechanics, engine, and amazing graphics, the game itself suffered greatly from the simple fact that from beginning to the end the game never changed. Every enemy was exactly the same and the only scary parts where the quick little story related interludes. Well F.E.A.R. 2: Project Origin is on its way and the game has shifted hands from Sierra to Monolith. This time around, they promise a much more enjoyable experience.

From watching the new trailer we can see that our list of enemies has finally expanded past mindless soldier drones, and has finally grown to include the super natural. It appears that we will face a few zombies and other ghoulish creatures on our path. One new feature to notice is the game will include new mini-bosses called Remnants. Each will be a unique character and experience. They seem harmless enough at first, just poor lost souls stuck in a world they didn't want to be a part of. Art Lead, Dave Matthews claims the Remnants are "living out the final moments of their lives over and over until they are disturbed by an external presence. When that happens, they respond extremely aggressively." When bothered, the Remnants will use their powers to resurrect the bodies of the dead around you, thus becoming a puppet master. Each looks to be a uniquely fun experience and should provide a good amount of challenge. Try not to let any of that scare you, the game's incredibly cool feature of allowing you to slow down the action around you for short periods of time will be making a full return as well.

If there was one thing F.E.A.R. did right it was the enemy A.I., and this time around it looks to be even more impressive. Enemies will actually seek out other, better weapons near by to attack you with if the opportunity is there. In addition to more intelligent drone soldiers, Monolith is also promising a more aggressive Alma. You remember her don't you? She is the cute and incredibly adorable little girl in the red dress that caused this mess in the first place.

Besides being dead and capable of controlling waves of incredibly strange and frightening ghouls, she will be on the hunt to make your life more of a living hell, how cute! The game should also boast much more robust mechs, both in size and firepower, in this game to take down or be torn to pieces by.
Fear 2: Project Origin
Screenshots
Wallpapers
Fear 2: Project Origin Wallpaper
Fear 2: Project Origin Wallpaper
Fear 2: Project Origin Wallpaper
Fear 2: Project Origin Wallpaper
This game has the potential to be the sleeper FPS of next year if Monolith plays its cards right. I am really hoping they keep the boring office settings to a minimum and really expand past that and give us some unique settings to explore from level to level. I am also keeping my fingers crossed that more new enemies make an appearance in this game to break up the mundane.

Fear 2: Project origin available on the Xbox 360 February 10, 2009.
Rated [RP] for Rating Pending
Fear 2: Project Origin
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